The magic school of Divination focuses on the uncovering of information through predicting the future, finding hidden things, reading magical auras or personalities, and circumventing spells which mislead. The school of divination has but one subschool, known as the subschool of scrying. Some form of divination magic is available to all spell casters.
In the current edition of the Dragonlance game, White Robes, Knights of the Thorn, and winternorns make the best diviners, but divination magic is available to all wizards (and other spell casters, of course).
Spells
- Arcane Eye, Greater
- Consensus
- Detect Dragon
- Detect Familiar
- Share Sight
- Telepathic Bond
- Truth-Testing
Appendix
External Links
- Divination article at the Forgotten Realms Wiki, a wiki for the Forgotten Realms campaign setting.
References
- Dragonlance Adventures, p. 34-36
- Dragonlance Campaign Setting, p. 66-68, 72-73
- Player's Handbook: Core Rulebook I (3.5 Edition), p. 173
- Towers of High Sorcery (Sourcebook), p. 22-24, 39